thank you very much!
Hello and thanks for the videotutorials.I have one question. I have done exactly that you say in the video, but when I draw whith any brush with stroke freehnad, the result is not the same like your (in video), if I draw with the others strokes, yes it is. Do you know why it is?(sorry for my inglish, its very poor)
Try switching your stroke type to something other than freehand and then switch back to it. I think there is a bug where the wrong icon displays for your stoke type some times. Also try going to the "stroke" menu and turn your mouse average to 6- 8. This should give you a smoother stroke. Don't draw your stroke too fast as well or you will get spaces in between your stoke.
Great stuff man. Very inspiring!
Good stuff.I used this techinque since a lot of time and you can work like that in old version of maya (before 2008) if you convert your model to subdivision surfaces and set your edges as hard, medium or soft and after that convert the model to polys again and export it to zb.
Thank you so much for transver to us so much knowledge ... ( Forgive me about my poor English.. It's not my origin language... Well, at least , I can write YES , and NO without any spelling mistakes... lol )
In your tutorial on keeping hard edges, I'm wondering if smoothing groups in 3d Studio max work the same as poly groups in Maya. Thanks.
Thanks for the tutorials. I was watching the ZBrush Building Environments Part 04 video and I noticed that once I´ve imported the texture (photoshop image that i want to use) the texture doesn´t wrap the plane as it happens automatically in your video. Maybe is something that i should know but as I´m new in Zbrush well... I tried a lot of things but still the same. Hope you can help me with this. Thanks once more =)
Many, many thanks. I was looking for a video tutorial that would "speak to me" and let me jump right into Zbrush: Yours did an amazing job at this.Again: thanks for taking the time and the efforts involved in making these and sharing your knowledge! Much appreciated!
thanks for the instructions
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